Implementation of the Variant Module «Panna» (Street Football) in the Educational Process of Physical Education of Primary School Students
DOI:
https://doi.org/10.5281/zenodo.15123967Keywords:
Physical education, variable module, street football, Panna, middle school, physical development, movement coordination, teaching methodology, sports motivation, educational processAbstract
The article examines the issue of implementing the variable module "Panna" in the physical education curriculum for middle school students. The relevance of using street football as a means of increasing the effectiveness of lessons, fostering motivation for physical activity, and developing key physical qualities in students is substantiated. Modern scientific publications concerning the application of variable modules in the physical education curriculum are analyzed, and the pedagogical aspects of integrating the game "Panna" into the educational process are considered. The aim of the study is to determine the impact of the variable module "Panna" on the physical development of students and to justify its feasibility in the curriculum. The study highlights a number of unresolved issues, including adapting teaching methods to different age groups, developing an effective student performance assessment system, and expanding the use of the game to engage a larger number of students in an active lifestyle. The article presents a description of the game "Panna," its rules, technical features, and significance for students' physical education. The methodology for conducting lessons using this variable module is examined, including preparatory, main, and final stages of the training process. Based on a pedagogical experiment, the positive impact of "Panna" sessions on the development of coordination, reaction speed, endurance, and students' social skills is demonstrated. Particular attention is paid to the issue of students' social adaptation during the game, as "Panna" promotes the development of communication skills, teamwork, and the ability to make quick decisions. The study shows that integrating this variable module not only enhances students' physical fitness but also positively affects their psychological resilience, reduces stress levels, and fosters a positive attitude toward sports. A conclusion is drawn about the feasibility of implementing the variable module "Panna" in the physical education system for middle school students. Prospects for further research are outlined, aimed at improving methodological approaches to using this game in the educational process.
