Peculiarities of using LEGO technologies in arts and technology education lessons in primary school

Authors

  • Mariia Heorhiivna Kobel 4th-year student, specialty «Primary Education», Yuriy Fedkovych Chernivtsi National University, Chernivtsi, Ukraine
  • Alona Valeriivna Shulha Candidate of Pedagogical Sciences, Associate Professor, Assistant Lecturer, Department of Pedagogy and Primary Education Methods, Yuriy Fedkovych Chernivtsi National University, Chernivtsi, Ukraine https://orcid.org/0000-0002-5469-7830

DOI:

https://doi.org/10.5281/zenodo.17502089

Keywords:

LEGO technologies, arts and technology education disciplines, activity-based learning

Abstract

Abstract: The article focuses on the theoretical substantiation and elucidation of the methodological features of using LEGO-technologies in the Arts and Technology Cycle lessons in primary school. The relevance is determined by the necessity of introducing innovative technologies within the context of the New Ukrainian School (NUS) and STEAM education. The targeted application of LEGO in Fine Arts, Design, and Technology lessons remains insufficiently covered in the scientific and methodological literature. Methods. The study employed theoretical methods (analysis, synthesis, and systematization of scientific and pedagogical literature, examination of regulatory documents), empirical methods (generalization of teachers' pedagogical experience), and modeling for developing the system of exercises. Results. The essence of LEGO-technologies as a pedagogical system is revealed, implementing the principle of "learning through action" and the "4 Cs" methodology (Connect-Construct-Contemplate-Continue). The pedagogical potential of various LEGO sets is identified: basic bricks for creativity development (Grades 1-2), general construction sets for creative tasks (Grades 1-4), and robotic kits for STEAM projects (Grades 3-4). The advantages of using LEGO are substantiated: cognitive development (memory, attention, spatial thinking), the formation of 4C skills (creativity, critical thinking, communication, collaboration), psychomotor development (fine motor skills), and socio-emotional competencies. Practical LEGO exercises for the Arts and Technology Cycle lessons are systematized. Difficulties in implementation were identified, including technical provision, teacher training, and organizational aspects. Practical recommendations were developed regarding the phased integration of LEGO-technologies and the use of the constructor for formative assessment. Conclusions. The effectiveness of LEGO-technologies for the comprehensive development of primary school students in the Arts and Technology Cycle lessons is proven. The results align with the requirements of the New Ukrainian School for the formation of key competencies. Keywords: LEGO technologies, arts and technology education disciplines, activity-based learning.

Published

2025-10-31

How to Cite

Kobel, M. H., & Shulha, A. V. (2025). Peculiarities of using LEGO technologies in arts and technology education lessons in primary school. Pedagogical Academy: Scientific Notes, (23). https://doi.org/10.5281/zenodo.17502089