Augmented and virtual reality in professional training and skills assessment

Authors

  • Oleksandr Shkatula PhD in Pedagogical Sciences, Associate Professor, Professor of the Department of Social Sciences, Korolov Zhytomyr Military Institute, Zhytomyr, Ukraine https://orcid.org/0000-0003-0119-6167
  • Larysa Oleksiienko PhD in Pedagogical Sciences, Associate Professor of the Department of Social Work and Language Training, Prydniprovsk Institute of the Private Joint-Stock Company «Higher Education Institution Interregional Academy of Personnel Management», Kremenchuk, Ukraine https://orcid.org/0000-0002-3509-388X
  • Dmytro Reshetilo Senior Lecturer, Department of Tactical Training, Educational and Scientific Institute of Professional Education, National Guard of Ukraine, Kharkiv, Ukraine https://orcid.org/0009-0008-4516-7468

DOI:

https://doi.org/10.5281/zenodo.17554621

Keywords:

innovative educational technologies, digital transformation, simulation-based learning, professional competencies, adaptive assessment, integration model, immersive technologies, competency-based approach.

Abstract

The rapid development of digital technologies, the emergence of immersive environments, and the growing demands for the quality of professional training necessitate a rethinking of traditional educational approaches. The modern labor market requires specialists capable of operating in a digital transformation context, which calls for integrating Augmented Reality (AR) and Virtual Reality (VR) technologies into professional education. The use of these technologies opens new opportunities for developing practical skills, critical thinking, and effective competency assessment systems. The purpose of the article is to substantiate the theoretical and methodological foundations and to develop practical approaches to the use of AR and VR technologies in professional training and skills assessment. The study reveals the role of innovative digital tools in shaping the competencies of future professionals. It identifies the specific ways they impact the quality of practical learning and the effectiveness of educational assessment systems. The methodological basis of the research includes systemic, competency-based, and innovation-technological approaches, which ensured a comprehensive analysis of the interrelation between modern educational technologies, pedagogical models, and the process of professional skill formation. The study employed methods of comparative analysis, logical-structural generalization, modeling, and systematization. The results are presented as algorithmic and structural models of AR and VR integration into professional education, reflecting the sequence of stages in the digital transformation of the educational process: analytical-preparatory, integration, activity-based, and evaluative-analytical. A conceptual framework for the interaction among technological, educational, and analytical components has been developed, providing a basis for improving the innovative quality of professional training and the objectivity of skill assessment. The conclusions emphasize that the use of AR and VR technologies enhances the efficiency, visibility, and safety of practical learning activities, while creating adaptive, flexible, and objective systems for evaluating professional competencies. The proposed models can be applied to modernize educational programs, create simulation-based environments, and implement intelligent learning systems in professional education

Published

2025-11-07

How to Cite

Shkatula, O., Oleksiienko, L., & Reshetilo, D. (2025). Augmented and virtual reality in professional training and skills assessment. Pedagogical Academy: Scientific Notes, (24). https://doi.org/10.5281/zenodo.17554621

Issue

Section

Information and communication technologies in education