Art education as a tool for developing creative potential: modern approaches
DOI:
https://doi.org/10.5281/zenodo.14789424Keywords:
arts education, digital technologies, interdisciplinary approaches, adaptive methods, interactive learning, visual culture, critical thinking, creative potentialAbstract
The article aims to theoretically justify and develop a model for integrating digital technologies, interdisciplinary approaches, and adaptive methods in arts education to enhance students’ creative potential. The study examines modern approaches to organising the educational process through interactive platforms, multimedia applications, VR technologies, and gamification, fostering critical thinking, visual culture, and artistic self-expression skills.
The methodological framework is based on a systematic approach considering the interconnections between digital tools, artistic methods, and pedagogical strategies. To achieve the research goal, the theoretical analysis of academic literature covers concepts of visual culture, digital literacy, innovative pedagogical practices, and adaptive educational models.
The research findings confirmed that integrating digital technologies creates an innovative educational environment that stimulates multidimensional thinking, expands artistic creativity, and ensures personalised learning. Interdisciplinary approaches broaden cultural horizons, develop critical thinking, and enhance the ability to generate innovative creative ideas. The application of adaptive methods supports independence, personalised learning tasks, and the creation of unique art projects.
The conclusions demonstrate that combining modern digital technologies with traditional artistic practices shapes competitive professionals capable of working in a global cultural environment. The proposed integration model enhances the efficiency of the educational process, stimulates creative thinking, and develops students' artistic skills. Future research may focus on creating integrated platforms for interdisciplinary learning and developing assessment systems for artistic competencies in a digital environment.
